
Beavertons immersive Escape Rooms – Rätsel, Teamarbeit und Spaß.
Portland Escape Rooms- Beaverton bietet immersive Räume wie Amerikanische Revolution, Steampunk-Luftschiff, Dschinn-Lampe, Schlangenbiss-Saloon, Arkade und Dampfschiff. Bewertungen loben abwechslungsreiche, thematische Rätsel und ein fesselndes Design, mit herausragenden Requisiten wie einer kleinen Kanone und falschen Musketen sowie einem Video-Beitrag in einem Raum. Ein Kapitän und das Personal erhalten Lob für ihre engagierte Betreuung. Einige Rückmeldungen erwähnen Sicherheitsbedenken aufgrund einer scharfen Requisite sowie Schwierigkeiten beim Steampunk-Luftschiff.
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Bezaubernde Erlebnisse wie das Steampunk-Luftschiff und die Genie-Lampe mit kreativen Rätseln und Requisiten.
Perfekt für Familien, Freunde oder Firmenteams, mit Räumen, die bis zu 10 Spieler aufnehmen können.
Freundliches Personal gibt Hinweise und Unterstützung, um Ihr Abenteuer zu verbessern, ohne den Spaß zu verderben.
Exklusive Nutzung der Escape Rooms durch Ihre Gruppe, um ein persönliches und fokussiertes Erlebnis zu gewährleisten.
Individuell gestaltete Sitzungen, die darauf abzielen, Kommunikation und Problemlösungsfähigkeiten in einem unterhaltsamen Umfeld zu verbessern.
Beanspruchen Sie Portland Escape Rooms- Beaverton, um Informationen zu aktualisieren, auf Bewertungen zu antworten und auf Analysen zuzugreifen.
Gesamtbewertung
Beth Katona
Our family of 4 did the American Revolution room and it was a lot of fun! We finished with 20 minutes to spare, but have done a lot of escape rooms and have a groove so that doesn't mean the room is overly easy. The props were excellent with a small cannon, fake muskets, and more fun stuff. The room does not require you to know any history really, but if you're a Hamilton musical fan there is a fun little shout out to the Schuyler family. This is the first room we've done that had a small video piece as well. I recommend this room for a fun time.
Owen Phillips
First off, our “captain” was very good. Helped us when we strayed or tried things that would have otherwise been completely unfruitful or were not a part of the game (aka trying to access a room before it was time). But also did this minimally aka not overbearing. Polite. Very wonderful. Appreciate them. As for the escape room itself, we did the hardest room: Steampunk Airship. Despite it claiming to be the most difficult, we finished with over 10 minutes to spare and we are not escape room people. We like puzzles as a group, but this was each person’s second or third time ever being in an escape room and collectively we had never worked on one together. We were a team of 5, with the max of the room being 10. I could not imagine doing this with 10 people. Some of the puzzles were very creative, while others were pretty straightforward. Overall, based on the glowing reviews and people online talking about how difficult it was, we were a little disappointed. And two friends got cut on sharp metal that was a part of a prop (that required touching and being near). We still enjoyed ourselves as we are nerds and live for a good solve, but we will probably check out another location before returning to this one.
Nathan Theophanes
We've the Steamship, Arcade, Genie, and Saloon rooms here. We enjoyed them all. We've done 50+ escape rooms, so have seen a lot. The Saloon was our favorite, with very innovative puzzles and locks. Arcade and Genie were also fun. Genie has some unique puzzles and mechanisms. Steamship was quite a few years ago and we enjoyed that one less, though that might have been because we did it with a larger group. Overall, we recommend this escape room company!
StarShine Cheng
Our group did Steampunk Airship, Genies Lamp and Snakebite Saloon. We had a blast! Our GM, Mitchell was super entertaining, funny and enthusiastic. We would definitely recommend, as the puzzles had a lot of variety, were thematic and immersive. Steampunk Airship was our favorite, because it just felt like the room kept on giving.
KAnfetti
The Arcade escape room was a lot of fun! The puzzles were well thought out—challenging enough to keep us engaged but not so hard that they felt frustrating. Each step felt rewarding and built on the last in a really satisfying way. The room itself was immersive and well-designed, which added to the overall experience. It was a great way to spend an hour working together and thinking creatively.