x.lydia_bx
Overall, it was quite fun however, there are a few things which didn’t make sense. The first room was quite good in terms of puzzles however, the second room was so confusing. The guy we had I think he was called Tom did explain that we had chosen a hard room however, like I said some of the puzzles just didn’t make sense. When you get into the room, there was an alarm going off. There was a piece of paper that exclaimed that you needed to say the captains name and ID number and say cancel self destruct and the ship number however, once we said this a few times nothing happened. Someone came over the radio and said we didn’t need to do that and we just had to press buttons in the right order. I felt as though this was a waste of 5 minutes if we didn’t need to do that why have it in the game? At the end when picking a planet to go to, on the instructions it said planets we couldn’t go to because it was too dangerous and a list of ones we couldn’t pick because it was next to battle ships and we had to pick one that wasn’t adjacent to a ship or next to a dangerous planet. We also couldn’t pick on that was more than 1 planet away. Someone came over the radio and said we had 3 minutes left on the clock however, 30 seconds later someone came in the room and said time was up. I asked out of curiosity what the answer was and he said a planet that was about 4 planets away and next to a ship. Why have these instructions on the sheet when it doesn’t correspond at all to the game. If our time is up too, I felt lik coming in the room took away from the experience. Maybe play a countdown or play some sirens or something. We could also hear everything that was going on outside and other people’s radios too were coming through the speakers. Overall, it was a fun experience but we probably won’t be coming back.






